Joe Higan is a Nukenin – a former ninja who escaped his clan and is hiding from his violent past in rural America with his family. One night, he is ambushed by a team of assassins from his former organization who exact a bloody retribution on Joe and his family for betraying their ancient code. Rising from his seeming "death," Joe will re-emerge as his former self – Ninja Kamui – to avenge his family and friends. Kamui is a 21st century ninja, a shadowy anachronism who pits his ancient skills against high-tech weaponry with brutal finesse. He must face off against trained assassins, combat cyborgs, and rival ninjas to bring down the very clan that made him.
Joe Higan is a Nukenin – a former ninja who escaped his clan and is hiding from his violent past in rural America with his family. One night, he is ambushed by a team of assassins from his former organization who exact a bloody retribution on Joe and his family for betraying their ancient code. Rising from his seeming "death," Joe will re-emerge as his former self – Ninja Kamui – to avenge his family and friends. Kamui is a 21st century ninja, a shadowy anachronism who pits his ancient skills against high-tech weaponry with brutal finesse. He must face off against trained assassins, combat cyborgs, and rival ninjas to bring down the very clan that made him.
Ex-soldier Juuzou Inui has one question—who turned him into a cyborg and erased his memories?
After the war, cyborg soldiers known as the Extended were discharged. Juzo Inui is one of them, a man whose body was transformed, his head replaced with a giant gun! With no memory of his previous life—or who replaced his head and why—Inui now scratches out a living in the dark streets of the city as a Resolver, taking on cases involving the Extended.
When a fellow Extended showed up in Inui's office—on the run from the Security Bureau with a kidnapped child in tow and asking for help—Inui should have just thrown the guy out. But Inui's loyalty to a brother Extended makes him take the job. Keeping the child safe won't be easy, since everyone seems to want to grab him, from street punks to the megacorporation Berühren, who have sent out a special agent that knows exactly how to deal with the Extended...
Raizel awakens from his 820-year slumber. He holds the special title of Noblesse which is a pure-blooded Noble and protector of all other Nobles. In an attempt to protect Raizel, his servant Frankenstein enrolls him at Ye-Ran High School, where Raizel learn the simple and quotidian routines of the human world through his classmates.
However, the Union—a mighty secret organization with strings around the globe and a goal to rule the world—dispatches modified humans and gradually encroaches on Raizel's life progressively—which causes him to wield his mighty power to protect those around him.
After 820 years of intrigue, the secrets behind his slumber are finally revealed and Raizel's absolute protection as the Noblesse begins.
Long ago lived the "nobles," an ancient race of immortal supernatural beings. They were revered as rulers and gods. Among the nobles was the "Noblesse," a powerful individual shrouded in mystery named Cadis Etrama di Raizel, or "Rai." Upon awakening in South Korea after an 820-year-long sleep, Rai sets to find his loyal and devoted servant, Frankenstein, whom he discovers to be the current director of Ye Ran High School. In his wish to learn more about modern civilization, Rai enrolls as a student to better experience life in the modern world.
Noblesse: Awakening details the beginning of Rai's new life as a high school student as he spends time with friends and fights threats both human and supernatural in order to prevent their schemes from harming Korea.
Humans live their lives driven by ambition and greed, prepared to kill their own kind with no hesitation. Since the beginning of humanity, wars have raged on throughout the human world, with the other races watching on.
A victim of one war and orphaned, Ashleen was saved by the lord of the werewolves, Muzaka. Muzaka had abandoned his duties as lord and left the werewolf clan, travelling with Ashleen to secure her happiness. However, during his absence, members of Muzaka's species began orchestrating further wars on humans, disgusted by Muzaka's compassion. A secret and powerful organization established itself in the human realm, intending to manipulate Muzaka. When he is misinformed by the Union, Muzaka starts directing his rage toward the humans. Can his only friend, Cadis Etrama Di Raizel, the Noblesse, stop Muzuka's madness?
Set 820 years before the events of Noblesse, Noblesse: Pamyeol-ui Sija depicts the tragic history of Muzaka, and how it led to the Noblesse's indefinite slumber.
In the end, "Gearless" Joe was the one that reigned as the champion of Megalonia, a first ever megalobox tournament. Fans everywhere were mesmerized by the meteoric rise of Joe who sprung out from the deepest underground ring to the top in mere three months and without the use of gear. Seven years later, "Gearless" Joe was once again fighting in underground matches. Adorned with scars and once again donning his gear, but now known only as Nomad…
Al Wayne, a young man who aims to be a top-notch farmer, has refined his farming skills and finally reached the MAX level. However, once he achieved the pinnacle of farming skills, for some reason his life began to take a drastic direction.
Rentt Faina, a 25-year-old adventurer, has been hacking away at monsters for a decade. Without much talent for the job, Rentt finds himself stuck hunting slimes and goblins for meager amounts of coin every day. Little does he know, all this is about to change when he comes across a seemingly undiscovered path in the Water Moon Dungeon.
What awaits him at the end of the path, however, is neither treasure nor riches, but a legendary dragon that wastes no time swallowing him whole! Waking up a short time later, Rentt finds himself not quite dead, but not very alive either―He is nothing more than a pile of bones! Armed with nothing but his trusty sword, tool belt, and ghoulish new looks, Rentt sets off on his quest as a newly reborn skeleton to achieve Existential Evolution, hoping to one day return to civilization with a more human form.
Will Rentt succeed, or will the dungeon consume him for the rest of his un-death...?
A virus spreads across the world, transforming all humankind into wild, slavering, furry beasts: cats, to be precise. Those few survivors who remain human take refuge in the dark corners of the earth as they fight back against the feline horde. Kunagi, a man with no memory of his past yet a deep knowledge of cats, struggles to hold on with only his wits and a will to survive. Yet the virus transmits merely through cuddles, and Kunagi finds kitties so hard to resist! Is his willpower strong enough to withstand this hair-raising cat-tastrophe?
Gol D. Roger was known as the "Pirate King," the strongest and most infamous being to have sailed the Grand Line. The capture and death of Roger by the World Government brought a change throughout the world. His last words before his death revealed the existence of the greatest treasure in the world, One Piece. It was this revelation that brought about the Grand Age of Pirates, men who dreamed of finding One Piece—which promises an unlimited amount of riches and fame—and quite possibly the pinnacle of glory and the title of the Pirate King. Enter Monkey D. Luffy, a 17-year-old boy who defies your standard definition of a pirate. Rather than the popular persona of a wicked, hardened, toothless pirate ransacking villages for fun, Luffy’s reason for being a pirate is one of pure wonder: the thought of an exciting adventure that leads him to intriguing people and ultimately, the promised treasure. Following in the footsteps of his childhood hero, Luffy and his crew travel across the Grand Line, experiencing crazy adventures, unveiling dark mysteries and battling strong enemies, all in order to reach the most coveted of all fortunes—One Piece.
As a child, Uta—the Red Hair Pirates' ex-musician and Monkey D. Luffy's childhood friend—promised that she would build a new era of freedom by performing joyful music for the world.
Luffy and the Straw Hat Crew arrive at Uta's first ever live concert, where many fans have gathered to enjoy the diva's otherworldly singing. Due to a childhood trauma, Uta bears a deep-seated hatred for pirates; her happy reunion with Luffy is cut short when she learns that he has since become one. Luffy's refusal to change his ways results in Uta unleashing her powers on the Straw Hats. The crew soon learns that their minds have already been trapped in Uta's dream world since the beginning of the concert, while their unconscious bodies remain asleep in the real world.
With time quickly running out, the Straw Hats must find a way to escape the nightmare or be trapped in Uta's dream forever.
Gol D. Roger was known as the "Pirate King," the strongest and most infamous being to have sailed the Grand Line. The capture and execution of Roger by the World Government brought a change throughout the world. His last words before his death revealed the existence of the greatest treasure in the world, One Piece. It was this revelation that brought about the Grand Age of Pirates, men who dreamed of finding One Piece—which promises an unlimited amount of riches and fame—and quite possibly the pinnacle of glory and the title of the Pirate King.
Enter Monkey D. Luffy, a 17-year-old boy who defies your standard definition of a pirate. Rather than the popular persona of a wicked, hardened, toothless pirate ransacking villages for fun, Luffy’s reason for being a pirate is one of pure wonder: the thought of an exciting adventure that leads him to intriguing people and ultimately, the promised treasure. Following in the footsteps of his childhood hero, Luffy and his crew travel across the Grand Line, experiencing crazy adventures, unveiling dark mysteries and battling strong enemies, all in order to reach the most coveted of all fortunes—One Piece.
The world’s greatest exposition of the pirates, by the pirates, for the pirates - the Pirates Festival. Luffy and the rest of the Straw Hat Crew receive an invitation from its host Buena Festa who is known as the Master of Festivities. They arrive to find a venue packed with glamorous pavilions and many pirates including the ones from the Worst Generation. The place is electric.
In the wake of defeating Boros and his mighty army, Saitama has returned to his unremarkable everyday life in Z-City. However, unbeknownst to him, the number of monsters appearing is still continuously on the rise, putting a strain on the Hero Association’s resources. Their top executives decide on the bold move of recruiting hoodlums in order to help in their battle. But during the first meeting with these potential newcomers, a mysterious man calling himself Garou makes his appearance. Claiming to be a monster, he starts mercilessly attacking the crowd.
The mysterious Garou continues his rampage against the Hero Association, crushing every hero he encounters. He turns out to be the legendary martial artist Silverfang’s best former disciple and seems driven by unknown motives. Regardless, this beast of a man seems unstoppable. Intrigued by this puzzling new foe and with an insatiable thirst for money, Saitama decides to seize the opportunity and joins the interesting martial arts competition.
As the tournament commences and Garou continues his rampage, a new great menace reveals itself, threatening the entire human world. Could this finally be the earth-shattering catastrophe predicted by the great seer Madame Shibabawa?
Short anime specials included in the One Punch Man 2nd Season BD & DVD.
The seemingly unimpressive Saitama has a rather unique hobby: being a hero. In order to pursue his childhood dream, Saitama relentlessly trained for three years, losing all of his hair in the process. Now, Saitama is so powerful, he can defeat any enemy with just one punch. However, having no one capable of matching his strength has led Saitama to an unexpected problem—he is no longer able to enjoy the thrill of battling and has become quite bored.
One day, Saitama catches the attention of 19-year-old cyborg Genos, who witnesses his power and wishes to become Saitama’s disciple. Genos proposes that the two join the Hero Association in order to become certified heroes that will be recognized for their positive contributions to society. Saitama, who is shocked that no one knows who he is, quickly agrees. Meeting new allies and taking on new foes, Saitama embarks on a new journey as a member of the Hero Association to experience the excitement of battle he once felt.
This ambitious series will focus on Miyamoto Musashi, who is modeled after Toshiro Mifune, the Japanese film icon known around the globe. This is the beginning of an intense series full of realistic action in which Musashi's blade slices through evil as he traverses a land plagued by poverty.
Takeru Narihira is a lone wolf delinquent who spends his days getting into fights, avoiding friendships, and being captivated by a mysterious girl named Tsukimiya—someone he's only ever seen in his dreams.
One day, a sudden accident sends him tumbling off a cliff. When he regains consciousness, he finds himself in Denji Heian-kyou, a futuristic version of the ancient capital, where advanced technology and mysticism coexist. This world is under the protection of the legendary onmyouji, Abe no Seimei—and to Takeru's shock, Tsukimiya is real and living in this very place.
Just as he begins to revel in this fated encounter, a deadly black mist known as Yamikaoru descends, bringing forth monstrous beings called Oni. In the chaos, both he and Tsukimiya are killed—only for Takeru to awaken once again in Denji Heian-kyou.
Realizing he has somehow slipped through time, Takeru resolves to defy fate. To protect Tsukimiya from her doomed future, he turns to Abe no Seimei to train in the art of onmyou-jutsu. Now, as an onmyouji himself, he must fight to rewrite destiny and uncover the truth behind this strange new world.
Noir is the son of a minor noble with very little to his name other than a job offer—which is canceled before he can even start his first day. He does possess one rare trait, though: the magical ability to consult with a great sage, even if using the skill gives him terrible headaches! Unsure of what his future holds, he accesses the sage for advice on how to move forward and is directed to a secret dungeon filled with rare beasts and magical items. It is here that Noir will train, compiling experience and wealth, until he's powerful enough to change his fate.
Ten years ago, "the Gate" appeared and connected the real world with the realm of magic and monsters. To combat these vile beasts, ordinary people received superhuman powers and became known as "Hunters." Twenty-year-old Sung Jin-Woo is one such Hunter, but he is known as the "World's Weakest," owing to his pathetic power compared to even a measly E-Rank. Still, he hunts monsters tirelessly in low-rank Gates to pay for his mother's medical bills.
However, this miserable lifestyle changes when Jin-Woo—believing himself to be the only one left to die in a mission gone terribly wrong—awakens in a hospital three days later to find a mysterious screen floating in front of him. This "Quest Log" demands that Jin-Woo completes an unrealistic and intense training program, or face an appropriate penalty. Initially reluctant to comply because of the quest's rigor, Jin-Woo soon finds that it may just transform him into one of the world's most fearsome Hunters.
Ten years ago, "the Gate" appeared and connected the real world with the realm of magic and monsters. To combat these vile beasts, ordinary people received superhuman powers and became known as "Hunters." Twenty-year-old Sung Jin-Woo is one such Hunter, but he is known as the "World's Weakest," owing to his pathetic power compared to even a measly E-Rank. Still, he hunts monsters tirelessly in low-rank Gates to pay for his mother's medical bills.
However, this miserable lifestyle changes when Jin-Woo—believing himself to be the only one left to die in a mission gone terribly wrong—awakens in a hospital three days later to find a mysterious screen floating in front of him. This "Quest Log" demands that Jin-Woo completes an unrealistic and intense training program, or face an appropriate penalty. Initially reluctant to comply because of the quest's rigor, Jin-Woo soon finds that it may just transform him into one of the world's most fearsome Hunters.
The Kingdom of Clays faces a dire crisis: an assassination attempt has just been made on its own Princess Lynneburg, and its neighboring countries eye the aftermath like starving vultures, plotting the Kingdom's downfall. The ensuing conflict will shape the face of the continent for centuries to come...but Noor doesn't have a clue about any of that! Having freshly arrived at the royal capital after over a decade of rigorous, isolated training at his mountain home, he's dead set on achieving his childhood dream of becoming an adventurer, even if the only skills he possesses are useless ones. Sure, he can "Parry" thousands of swords in the span of a single breath, but everybody knows you need more than that if you want to be an adventurer! Our hero's road to making his dream come true will be long(?) and arduous(?)—but if there's one thing Noor's not afraid of, it's some good ol' fashioned hard work!
Five years ago, Musashi made a promise with his friend Kojirou Kanemaki that once they grew up, they would become samurai, form a league, and go on demon-slaying quests. But since then, things have changed. With demons now being praised and worshipped by society, the samurai are shunned and disgraced.
Afraid of revealing his dream of becoming a samurai, Musashi blends into the town's dogma by becoming a miner while secretly polishing his swordsmanship. Meanwhile, despite being a direct descendant of a samurai, Kojirou gives up on his promise to his old friend. However, after saving Musashi from a near-death experience, his perspective shifts. Although still conflicted, Kojirou embarks on a journey with Musashi in the hopes of figuring out his true feelings.
Fighting against all odds, the duo dives headfirst into the unknown world of beast-slaying, not knowing what life has in store for them. Now astride iron horses, the fifteen-year-old heroes plan to restore the tarnished reputation of the samurai and purge the world of demons.
A healer gets booted from his party because the leader notices he isn't really contributing much to the team. Soon enough, the healer must look for new members to party with. After finding a cute martial artist to work together with, he reveals his secret: while he's a fairly mediocre healer, he actually fights well in close combat. This is the story of a support who's secretly a DPS, and where the entire conflict stems from the fact that he never told his old party he was a DPS.