On a continent ruled by chaos, the Lords have the power of a holy seal that can calm the chaos and protect the people. However, before anyone realizes it, the rulers cast aside their creed of purifying the chaos, and instead start to fight each other for each other's holy seals to gain dominion over one another. Shiruuka, an isolated mage who scorns the Lords for abandoning their creed, and a wandering knight named Theo, who is on a journey to train to one day liberate his hometown, make an everlasting oath to work together to reform this continent dominated by wars and chaos.
Only BADs are our targets! Trick you! Deceive you! Cheat all fortunes of you! You can hear our stories in LA, Singapore, London, Shanghai and Tokyo, Why? Our "CON GAMEs" stage, is the whole WORLD!
Edamura Masato is supposedly Japan's greatest swindler. Together with his partner Kudo, they try to trick a Frenchman in Asakusa but unexpectedly get tricked instead. The Frenchman, whom they tried to swindle, turns out to be Laurent Thierry—a much higher-level "confidence man," in control of the mafia. Edamura is yet to find out what fate awaits him, after having engaged in the Frenchman's dirty jobs...!
A year has passed since the events of SSSS.Gridman. The world is at peace and no one except for Rikka and Utsumi remembers the kaiju, Gridman, or Akane Shinjou. This includes Yuuta, who despite serving as Gridman's host, has no memory of the most important moments of his life. So when a new Kaiju appears, he leaps at the chance to prove to himself that he too can be the hero by merging with Gridman once more.
The game takes place in a world created by a beings known as "Story Tellers." At birth, all inhabitants of this world are bestowed with a "book of fate" where all their lives are written in advance. However, rogue Story Tellers known as Chaos Tellers are writing bad events into people's books without them knowing. It is up to the holders of blank books of fate to seek out the Chaos Tellers and restore the world.
Several years after The Fruit of Grisaia...
What was once "Mihama Academy," a sanctuary for young girls, has now been transformed into a SORD (Special Organization for Research & Development) training school dedicated to fostering talent for national defense. Rena and Maki specialize in firearms, Tohka and Gumi excel at sniping, Chris handles explosives and data processing, and Murasaki is a skilled ninja for intelligence operations. Together, they take on cases too complex for the police or Self-Defense Forces, repeatedly facing dangerous missions. This is the story of these young girls, painted in blood and gunpowder.
Following the Heath Oslo incident, the existence of the US-Japanese anti-terror organization CIRS has become a matter of public knowledge. CIRS has been rebuilt from the ground up, and its most covert functions spun off to a new agency: SORD (Social Ops, Research & Development).
The goal of SORD is to train a new generation of operatives to defend the country against future threats. To that end, the organization has established a series of schools up and down the country. Mihama Academy, more-or-less left to rot after its abrupt closure, has been given new purpose as one such 'specialist training school'.
This new incarnation of Mihama Academy is home to a diverse group of students, who every day work to polish their unusual skills – sometimes on the job. Mihama now entrusts the misfit girls who attend it with guns and live ammunition.
Paying their own safety no heed, these students are again and again plunged into dangerous extrajudicial missions - all for the good of the realm.
"We've been provided with a place in the world. That alone isn't enough - there wouldn't be any meaning in living, if that was all we had... It's not enough just to be made use of by others. I live by my own strength, and I fight to survive. That's the only way those of us who actually make it through can find forgiveness..."
No matter how much life grinds them down, what future awaits these girls, who've themselves chosen the path of the gun?
Alina Clover signed up to be a receptionist for the Adventurers Guild thinking it would be her ticket to the good life. Unfortunately, her dream gig turns into an overtime nightmare whenever adventurers get stuck clearing a dungeon. To save herself from paperwork, Alina takes to beating down monsters herself to solve the problem! Now she just needs to keep her activities a secret...
After the decline of the once robust fields of science and technology, a new energy source known as magic fuels the modern era. Humanity creates forbidden biological weapons: Gears. Those Gears eventually stand against humanity in a rebellion. Although they manage to overcome in the struggle for survival known as the Crusades, humanity's losses are so great that even after several decades pass, their emotional wounds remain unable to fully heal.
Sin Kiske, the child of a human and a Gear, heads to his father Ky and mother Dizzy's wedding ceremony. Their wedding breaks the ultimate taboo: a union between a human and a Gear. Even with the world at peace, it took many years for such a ceremony to come to fruition. Despite the complex array of emotions surrounding it, the wedding ceremony is met with blessings. When suddenly, a mysterious girl appears... The fated child inheriting Gear blood–and the mysterious girl who despises Gears. Their meeting would shake the world.
Gunpla Battle Nexus Online (GBN) is a new network game that lets people enjoy a variety of missions using Gunpla in a virtual cyberspace dimension. Middle-school students Riku Mikami and Yukio Hidaka recruit their classmate Momoka Yashiro and dive together into this vast world. Becoming "Divers," or inhabitants of GBN, they meet a mysterious girl named Sarah who has an amazing sensitivity to Gunpla. They begin playing alongside her, but... Through many encounters and experiences, Riku and his friends will build not only Gunpla, but their own adventures as well!
Japan, 2019, just before the dawn of a new era. Suddenly, a rift to another dimension appears in the sky, revealing an alternative world "Shinkoku Nippon," with the sky and the earth upside down. This parallel world keeps their former militarism, with its era being Eternal Showa. The military invades the real Japan with giant humanoid robots called "Garann" and their gas weapons "Genmu", rendering our modern weapons ineffective. "Shinkoku Nippon" instantly seizes the government and achieves de facto conquest of Japan. The new era, "Reiwa," has not arrived for Japan.
Shingo Ichinomiya, a 25-year-old man working at a firm company, while thinking of tomorrow's busy working day, goes to sleep. However, when he woke up, he found himself in a room unknown to him and realized that he is inside a 6-years-old body, taking over his body and mind. He soon learns from the memories of the boy that the boy was born as the youngest child of a poor noble family living in a back country. Having no administrative skill, he can't do anything to manage the vast land his family has. Fortunately, he is blessed with a very rare talent, the talent of magic. Unfortunately, while his talent could bring prosperity to his family, in his situation it only brought disaster. This is the story of the boy, Wendelin Von Benno Baumeister, opening his own path in a harsh world.
In a city known as Fukuoka, crime exists in the underworld from a seemingly peaceful surface. In the Hakata ward of the city, there are various individuals with special talent that consists of professional killers, detectives, informants, and professional revenge seekers. Furthermore, according to an urban legend, an individual known as "killer of professional killers" has shown up in the city.
For ages, humanity flourished through the power of magic, a gift from witches to aid mankind. But times have changed. The scientific Gear Expansion has made both magic and witches obsolete. In order to liberate humanity from the blight of magic, the mighty Redia Empire began a ruthless hunt to exterminate all witches. Adonis was only a boy when the hunt began, apprentice to a witch he dearly loved. When she perishes at the hands of the empire, Adonis vows revenge. By this furious wizard's power, blood will flow!
The daughters of Sesshoumaru and Inuyasha set out on a journey transcending time!
In Feudal Japan, Half-Demon twins Towa and Setsuna are separated from each other during a forest fire. While desperately searching for her younger sister, Towa wanders into a mysterious tunnel that sends her into present-day Japan, where she is found and raised by Kagome Higurashi's brother, Souta, and his family.
Ten years later, the tunnel that connects the two eras has reopened, allowing Towa to be reunited with Setsuna, who is now a Demon Slayer working for Kohaku. But to Towa's shock, Setsuna appears to have lost all memories of her older sister.
Joined by Moroha, the daughter of Inuyasha and Kagome, the three young women travel between the two eras on an adventure to regain their missing past.
Alcohol, smoking, and stress—in the body subjected to these irritants, the cells responsible for maintaining life seem to fight a war that never ends. Due to a severe shortage of workers, Red Blood Cell AA2153 has to quickly learn to deliver oxygen and collect carbon dioxide, even in dangerous conditions. Meanwhile, White Blood Cell U-1196 has to do her part by dealing with germs and viruses during life-threatening situations. In the midst of these crises, they have to work together to keep the body healthy, despite not knowing if their sacrifices will be worthwhile.
In this world, one can gain special abilities by eating a skill fruit only once. To eat another is a certain death sentence. However, Light obtains a skill called "Fruit Master," which is unsuitable for battle. He resigns himself to a life as a farmer, but by chance, he eats another skill fruit. At this moment, he learns the hidden ability of "Fruit Master."
"Why haven't I died? Is this some sort of new skill—"
This is the story of a lowly farmer becoming the strongest by acquiring numerous different abilities.
Abruptly catapulted into a fantasy world, Mimori Touka and his classmates have been summoned by the world’s resident goddess to serve as heroes. Luckily, most of the students display amazing skills upon arrival—except for Mimori, whose abilities bottom out at a measly E-rank. With no further use for him, the goddess banishes Mimori to a dungeon from which no one has ever returned alive. Yet, as it turns out, Mimori’s skills aren’t so much worthless as they are abnormal. Abnormally powerful, even. If Mimori can only claw his way back to the surface, nothing will stand in his way from getting revenge.
It has been 800 years since the battle gods "Idaten", who boast overwhelming speed and strength, contained the "demons" who led the world to ruin after a fierce battle. "That battle" is now just an old tale in a distant myth. While the "peaceful generation of the gods," who have never fought since they were born, are out of peace, someone has revived the demons from a long sleep! Bring armed forces, wisdom, politics, conspiracy, whatever you can use! No-rule & no-limit three-way battle royale is about to begin!!!
While humanity celebrates the defeat of the Demon King by the hands of a lone hero, the denizens of the demon world prepare for the contest of a lifetime—a tournament to decide who would inherit the title of Demon King.
Now, three months later, the tournament has been proceeding smoothly—well, other than the fact that the favorite to come out on top is the human hero Helck! With a smile and a wave, he easily bests his demonic competition, all while loudly proclaiming his hatred for humans. Though he calls for the destruction of humanity, the truth of what lies behind his cheery façade remains a mystery.
Doubtful of Helck's intentions, Red Vamirio—one of the "Four Heavenly Kings," who oversee the realm of the demons together—seeks to uncover what the hero is truly after. With the title of "Demon King" at stake, the fate of the demon world rests on her shoulders.
After discovering that his orphanage was on the brink of closing due to financial stress, Finn, who was living freely on the streets, set out for a casino with the aim of making a fortune. However, nothing could have prepared Finn for the nightmare that was awaiting him. Once there, Finn encountered a car chase and bloody shootout caused by a man's "lucky" card.
Finn will eventually learn what the shootout was about. The world order can be controlled by a set of 52 X-Playing cards with the power to bestow different superhuman powers and abilities to the ones that possess them. With these cards, people can access the hidden power of the "buddy" that can be found within themselves.
There is a secret group of players called High Card, who have been directly ordered by the king of Fourland to collect the cards that have been scattered throughout the kingdom while moonlighting as employees of the luxury carmaker Pinochle. Scouted to become the group's fifth member, Finn soon joins the players on a dangerous mission to find these cards.
"All you need in life are manners, dignity, and the will to bet on your own life."
However, Who's Who, the rival car maker obsessed with defeating Pinochle, and the Klondikes, the infamous Mafia family, stand in the way of the gang. A frenzied battle amongst these card-obsessed players, fueled by justice, desire, and revenge, is about to begin!
In the near future, a next-generation racing event called NEX Race is announced, changing the world of racing. New technology has made racing at over 500 km/h safe, changing racing on the world stage completely. Rin Rindou, who once dreamed of being a ballet dancer, had given up her dream due to an injury, became a NEET and lives with her grandmother. However, one day she is suddenly thrown into the world of next-generation racing.
Liones Yelistratova, a pure princess from a small country, enters a school in Hokkaido on a spring day. The school is a specialized educational institution operated by ALCA to train Logicalists, who maintain world peace. Liones enters class S, where she meets many classmates with unique personalities, like Nina. A lively and cute everyday life begins now.
When sarcastic loner Haruka gets transported with his class to another world, he's not wild about adventuring, but he wouldn't mind having some cool powers. Unfortunately, he's last in line when the magic cheat skills get divvied up, so by the time it's Haruka's turn, there are no good choices left. Now Haruka will have to take on this fantasy world the hard way–on his own, with a hodgepodge of bizarre skills! When infighting and chaos break out among his classmates, can this loner come to the rescue?
Hortensia Saga is a medieval fantasy tale of war and chaos. Three years ago, the king was betrayed and murdered by one of his dukes who then rebuilt the kingdom into his own. But now, the original heir to the throne has secretly come of age. Hiding in the guise of a man, she and her loyal band begin the quest to save her homeland.
One day, college student Yuuhi Amamiya is approached by talking lizard Sir Noi Crezant. Crezant immediately launches into a fantastical story: the powerful mage Animus intends to destroy the earth with his biscuit hammer, a huge contraption looming high in earth's orbit. Earth's only hope lies with the princess and her Beast Knights, whose task is to protect the princess and defeat Animus.
Yuuhi is chosen as the Lizard Beast Knight, and despite his misgivings, is quickly forced to defend himself from a golem created by the mage. He is saved by his neighbor, the princess Asahina Samidare, and swears loyalty to her. However, the princess does not intend to save the earth at all. She lets Yuuhi in on her real motivations: to prevent Animus from destroying the earth, only to then annihilate the planet by her own hand. The pair continue to fight off attacks by Animus's golems while the remaining Beast Knights are slowly being gathered and learning to use their powers. But Yuuhi will have to decide for himself whether to go along with Asahina's plans, whom he is getting close to, or to save the earth. In the process, he must also confront his true self, and determine where his loyalties truly lie.
At this hotel, "Our esteemed guests are assassins." A premier hotel offers more than luxury; it meets unique requirements: "Exquisite dining," "Ultimate relaxation," "Enthralling entertainment"...and even "The latest in weapon procurement," "Guaranteed identity concealment," and "Seamless corpse disposal"?!
On the line between life and death, two concierges, Namuro and Sara, who never say "no," are ready to grant every assassin's wish. Get ready for the striking drama of the Killing Hotel!
In the distant future, a new immortal and genderless life form called Gems populate the Earth. The 28 Gems must fight against the Moon Dwellers, who attack them regularly to abduct them and to turn them into decorations. Each Gem is assigned a role, such as a fighter or a medic. Being only 300 years old, Phosphophyllite is the youngest of the Gems and has no assignment yet. He wants to help to fight the Moon Dwellers, but is too weak and brittle for battle. One day the master of Gems, Kongou (Adamantine), assigns him the task of creating a natural history encyclopedia.
Hunters devote themselves to accomplishing hazardous tasks, all from traversing the world's uncharted territories to locating rare items and monsters. Before becoming a Hunter, one must pass the Hunter Examination—a high-risk selection process in which most applicants end up handicapped or worse, deceased.
Ambitious participants who challenge the notorious exam carry their own reason. What drives 12-year-old Gon Freecss is finding Ging, his father and a Hunter himself. Believing that he will meet his father by becoming a Hunter, Gon takes the first step to walk the same path.
During the Hunter Examination, Gon befriends the medical student Leorio Paladiknight, the vindictive Kurapika, and ex-assassin Killua Zoldyck. While their motives vastly differ from each other, they band together for a common goal and begin to venture into a perilous world.